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Everything that has shipped, newest first. Nothing on this page is a promise — it's all live.
Bigger text, clearer pages
The site's text is bigger and set in a wider font, and cards and sections now stand out from the background instead of blending into it.
Read post →Gravity Well and Wall Shift look like what they do
Gravity Well now collapses inward with its own sound instead of borrowing Burst's explosion. Wall Shift shows its charges and flashes when you phase.
Read post →Bots in team colours, and a smarter coach
Every bot now wears its own team's colour, so you can tell the sides apart at a glance. Your first matches also explain speed pads, portals and enemy power-ups.
Read post →Power-ups go neon
Every power-up now wears its own neon colour, and none of them shares a colour with either team. Live Wire is electric yellow.
Read post →Deflect is one press now, and rarer
Brace now deflects on a single press, rarer and spent only when it lands. Bots stop freezing for your Fakeout and stop parking dead still on post.
Read post →Lockup and Shellwork, rebuilt from the ground up
Both flagship maps are brand-new symmetric layouts — vault-door endzones on Lockup, a gated shell on Shellwork. Replays from before today no longer play back.
Read post →Your progress follows your account now
XP, achievements, cosmetics and settings now sync across your devices, the global top-50 ladder is live, and the arena is friendlier to colour-blind players.
Read post →Current maps online, and a HUD you can resize
Online quick-play and ranked now run the current maps, every in-match panel can be resized or hidden, and control text and guide links were corrected.
Read post →A faster ball, readable power-ups, respawn ghosts
The movement core is retuned a step faster, every held power-up has its own look on the ball, icons match everywhere, and ghosts mark where fallen players return.
Read post →Play Now goes straight into the arena
No more lobby screens — Play Now drops you into a live 4v4 immediately. Plus a match intro, player skins online, a live scoreboard strip, and a ten-second countdown.
Read post →Ranked is here: Steel to Grandmaster
A full competitive ladder — five tiers, a real rating, and matches that only ever hold eight humans. Unlocks at 20 casual matches with an account.
Read post →Casual matches are six minutes now
The casual clock drops from eight minutes to six, on both map families — measured first, then tuned. Old replays still play back exactly as recorded.
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