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Undertow
A chain of team-only speed pads lines each side's own route home — a current that helps a carrier and does nothing for a chaser crossing the same tiles.
How it plays
Each side's route home is lined with its own team pads: step on yours and the map pushes; step on theirs and it is plain floor. With the flag, riding your current makes you faster than any chaser on the same tiles — which means chases on Undertow are won by angle, not speed.
How to win it
Chasers must cut the current, not follow it: leave the carrier's lane and intercept where the pad chain bends. On defence, camp the first pad of the enemy chain — a carrier denied the current is just a slow ball on open floor. And off the flag, rotate on your own pads even when it's the long way round: free speed is free.