Home / Overcast
Overcast
Drifting diagonal wall masses break every sightline and spike hail rides the gaps. The densest NF arena — all short reads.
Mode
Neutral Flag
Size
49 × 29 tiles
Signature
spikes
Elements
Portals
How it plays
Nothing on Overcast is visible for long: diagonal wall masses chop the arena into pockets, spikes ride the gaps between them, and every fight is a short-notice read around a corner. Raw speed matters less here than anywhere — you can't outrun what you meet at point-blank.
How to win it
Play it like close quarters: brace early, boost late, and take corners wide so the first thing around them is your angle, not your ball. Carriers should change pockets immediately after a grab — chasers converge on last-seen. The spikes do the honest defending; know which gaps are toothed and herd carriers toward them.