Home / Husk
Husk
A huge arena with a four-pillar husk around the flag and oil slicks on both scoring approaches. Big grabs, long slippery runs.
Mode
Neutral Flag
Size
51 × 29 tiles
Signature
oil
Elements
Oil, Portals
How it plays
The husk's four pillars make the flag pocket a fight full of doorways — every entry line is coverable, but there are more lines than defenders. Once the grab is out, the map opens up: long lanes home with oil riding both scoring approaches.
How to win it
Treat the oil as a commitment check: hit it straight with speed banked and it is a free conveyor home; hit it mid-turn and you slide out of your own run. Chasers should give up on matching the carrier's line and cut the oil's exit instead. In the husk itself, grab off a pillar orbit — straight-line entries are the only ones a defender can pre-aim.