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Lockup

Each endzone is a vault behind gates resting in its owner's colour: scorers flow through, defenders hold the button or pay the pop. Scoring rides you home through the vault's return portal.

Mode
Neutral Flag
Size
71 × 31 tiles
Signature
vault doors
Elements
Portals, Gates, Bounce walls

How it plays

The yellow flag sits at dead centre, but the match is decided at the vaults. Each endzone's gate rests in its owner's colour — scorers flow straight through, while a defender on the button can flip it shut and make the carrier pay the pop. The button sits out at mid-row, so holding the door means leaving it to stand in traffic.

How to win it

Carriers: check the button before you commit — in Neutral Flag a popped carrier hands the flag over on the spot. The vault's skylight gives a second way in when the main door is a standoff. After a score the return portal throws you back out toward the field; be moving before the flag resets and the regrab is yours.

Play it now — freeAll thirty maps
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